
October 2019 - present
Project Status: Ongoing
Tools: Godot, Blockbench, Blender, ASEprite, Tiled, GIMP, Krita, Procreate, Inkscape, Audacity, Beepbox
Lavender Hollow is a quiet town in the mountains where a population of monsters have taken refuge from human society. On the edge of the forest you can find the Sunset Cemetery, where Daisy and her apprentice Ghastropod live and work.
A town as old as this has its fair share of ghosts, old and new. Your job, as a medium and cemetery caretaker, is to help them move on. Each ghost has their own story, traumas, and personal hauntings holding them back. This is a game about showing compassion for the dead as well as compassion for ourselves.
Original demo version made in a month for Devtober, the Gentle Ghost Jam, and the Cryptid Jam. The demo is now finished, but you can find updates on the final game on our Comradery! (It’s like Patreon, but cooler)
Find a bug? Have a suggestion? Just want to let us know what you think? Shoot us an email! Thanks for playing!